While it started out with a classic high fantasy theme, Magic: The Gathering has been branching out to new and unique settings for years, from the Japanese-inspired plane of Kamigawa to the Mezo-American land of Ixalan
Many white cards provide value in different ways, like God-Eternal Oketra or Teshar, Ancestors Apostles cast triggers, though we wont be talking about them here today as they dont result in more physical cards being drawn
Other Secret Lairs have been purchasable in the Magic Online store, and theres always the possibility that specific cards get added to Treasure Chests, though thats unlikely for Universes Beyond cards that arent mechanically unique
It can snowball the game after a single poor block from your opponent just like most of the other good ninjas
Like the Storm Cauldron strategy above, bouncing lands changing from a cost to an extreme advantage is pretty good
If you manage to blink the main creature, it gets silly